Over the weekend I participated in a 48 hour game making challenge, where my team and I made a rhythm fighting game. Basically Guitar Hero meets Simon Says. It was chaotic, I had to take lots of shortcuts to get things done in time, and I'm exhausted, but it was an incredible experience. Here is the sprite sheet I did for my character. You can see I took a lot of shortcuts. If I had more time there is a lot I would've changed, but the end product looked pretty good regardless.
These are the animations for Idle (first line), Attack (second and third lines) and Block (fourth line).